Recifuturo
Educational puzzle adventure in Game Maker · my first game
- RoleGame Designer · Level Designer · Programmer · Sound Effects
- EngineGame Maker
Highlights
- Educational puzzle adventure: I did the game design, level design, programming and sound effects
Overview
Recifuturo was my first game. In my first semester of college in Brazil, we had to make an educational game with an open theme. We chose a puzzle adventure. I was in charge of game design, level design, programming and sound effects.
Challenges
- Screenshot system in Game Maker (it no longer works in newer versions, which dropped those functions).
- Inventory system that takes advantage of Game Maker variables not needing a fixed type: like a JSON object, all the data, whatever its type, goes into one matrix variable. That meant less effort and fewer lines of code.
- Inheritance, which Game Maker teaches well: every button in the game comes from one parent, with only its text and action changed.
Images
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