Pedro Loures · Unity Developer · Toronto

I turn game designs into systems that ship.

Unity developer since 2012: gameplay systems, VR interaction, editor and Blender tools, networking and data pipelines, for studios, schools and clients like Fiat and Vale. A Vale presentation system and a Blender animation add-on I built are still in use. Most recently I was Unity lead on Anchored Memories, a full-body haptic VR experience at UT Austin.

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